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Devblog Update #10: Performance Enhancements and Sneakyness
It’s Monday! Time for a Devblog! This sprint really wasn’t much to look at (hence no screenshots),...
A gryphon flying
Devblog Update #09: A new enemy!
It’s Devblog for Jasper Vice time again! It’s been a sprint with a good variety of skills,...
A gryphon standing with a paw on the table
Devblog Update #08: Controls and Movement!
It’s Devblog for Jasper Vice time again! This sprint there’s been a lot of coding work, and...
A gryphon flying through floating islands
Devblog Update #07: UI and Fortresses
We’re Marching forth with another devblog for Jasper Vice! This time I’ll be talking about...
A wooden outpost watchtower with the title of the devblog written
Devblog Update #06: Outposts and Watchtowers
February is almost done, and it’s time for another Devblog on Jasper Vice II! I realized we sometimes...
Rocks floating in the sky connected by vines
Devblog Update #5: Vines and Floating Things
Welcome back to another Devblog update from the production of Jasper Vice II! We’re back at it...
Copy of Twitter
Devblog Update #4: Not dead yet!
Well, it’s been a little while! Around 9 months actually. Rest assured the project has continued...
Twitter(1)
Devblog Update #03: Failed IKs and Level Design!
It’s devblog time! Life has gotten in the way of a lot of the progress we had hoped to make these...
Wix Devblog Cover
Devblog Update #02: Control Rig, Animations and Movement!
Hello fellow adventurers! Progress is always great to see, and we certainly have some this Sprint! Improvements...
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