Devblog Update #65: Rams, Owls, and a quest!

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These last two weeks have involved a lot of content creation. Based on Cesar’s fantastic concept art, I was able to make some more creatures to inhabit Mt Eldur. I also have the visuals to the point where I can shift focus to gameplay more now! Planning and programming the first mission is complete, and I’ve started on the second mission as well.


We’ll be kicking things into high gear next week, as Aaron will start working on the audio and implementing it, and I’ll continue programming. We’ve gotten some solid feedback on the game so far, and need to sift through it and figure out what to prioritize and how. I feel like that’s always the challenge, knowing what to do with the feedback you get.


Here’s the timelapse video of making the owl creature!


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