Devblog Update #36: Schedules, Statues, and Rhinos?
I decided to stop flying by the seat of my pants, and actually come up with a rough schedule to launch. I wrote down everything I could think of that needs to be done for the game, and approximately how long I think each item will take. I factored in how many hours a week I can put into it, and got a number. I added 50% for good measure because I’m sure my estimates are way off. The result of all those calculations is that I should be done this game in the summer of 2022!
It’s pretty intimidating staring down that long road, but it is also comforting to have clear goals to be working towards. Hopefully that time can be reduced a bit if I get some more people to help with certain things.
As you may remember from last update, Cesar had come up with a design for a monument to feature in the Plains. This is the final result. What is it a monument to? You’ll just have to wait and see.
This past sprint I also finalized Aelic, the caretaker of the island, and put more work into the area surrounding his tower. He’s an old owl/bear gryphon, who’s not too thrilled about having to be awake during the day to oversee the trainees.
On the side he also raises livestock. Aethrian rhinos to be precise. They’re piebald colored pig-sized rhinos, which are considered very good eating.
That’s all I have for you this time! Next update should hopefully include another character, as well as the first puzzle of the Zone.
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