Devblog Update 1.4: A bit of polish.

This week we’ll give you a few visuals. Enjoy.

We redesigned the pause menu to be a bit more “thematic”. Still needs some more thought, but it’s way better than before!


We’ve also been working on ironing out the design for Commander Vileth’s airship. Cesar ( has been coming up with some great designs. The core shape of the design has been modeled, but we’re still a ways out from having it in the game.

Most of Airship functionality has been programmed, so we might put out another demo before the Airship is completed, so you can test some gameplay. 🙂

There are still some bugs, random lag spikes and strange physics, so we want to make sure those are dealt with as well.